World of Warcraft Battle for Azeroth is the upcoming seventh expansion set in the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Legion. It was announced at BlizzCon 2017 on November 3, 2017. It became available for preorder on January 30, 2018, and it will be released on August 14, 2018.
The expansion will raise the level cap from 110 to 120, introduce the Kul Tiras and Zandalar continents, add dungeons and raids, add warfronts (20-player PvE mode against opposite faction NPCs), add uncharted islands, and introduce four allied races for each the Alliance and the Horde.
The expansion allows players to level up to level 120, an increase from the level cap of 110 in the previous expansion Legion. Initially, there will be ten dungeons included with 8.0 with Mythic Plus versions of the dungeons and the first raid, Uldir, being available soon after the game’s release. Following the beginning of preorders and the release of four allied races in January 2018, the number of character slots per server was raised from 12 to 16. The number of available bag slots in the player’s backpack, which has been fixed at 16 slots since the game’s release in 2004, will also receive an increase if an authenticator is attached to an account.
There will be a stat squish and item squish to lower the numbers used in the game, an example being a legendary item scaled for Antorus: The Burning Throne (the final raid for Legion) being reduced from item level 1000 to 330. Unique buffs will be added back; these buffs are class specific, i.e. mages’ Arcane Brilliance, druids’ Mark of the Wild, etc. Titanforging—something that allows for an item to be more powerful than normal—is still in the game; however, if the item is one of those affected by the Heart of Azeroth, then that item cannot be titan-forged.
Changes will also be made to leveling in content released prior to Warlords of Draenor. The level-scaling tech introduced in Legion will not only be continued in the new continents of Kul Tiras and Zandalar, but will also be applied to content from prior expansions, allowing larger level brackets for lower level zones. Some examples include a zone like Westfall having its level bracket (at 10-15 as of Legion) increased to 10-60, whilst continents such as Outland and Northrend will now share a 60-80 level bracket. The aim of this change is to encourage more player choice whilst leveling and to allow players to experience the full story of a particular zone without over leveling the relevant quests. Level scaling was made available with Legion’s 7.3.5 patch.
There will not be as many class changes in Battle for Azeroth as there were for Legion, with some notable exceptions. “There will be a lot more to share going forward,” Ion Hazzikostas says, “but in broad terms, there will be fewer class changes than in Legion. Not all experiments were successful (i.e. Demonology Warlocks). Survival Hunter execution needs work but we’re committed to the melee Hunter.”
The game is set immediately after the events of Legion. Two continents have been added within the Great Sea between the Eastern Kingdoms and Kalimdor: Kul Tiras, one of the major human kingdoms, and Zandalar, the homeland of Azeroth’s trolls. While the Alliance and Horde will initially travel to one continent respectively, both continents will be available to both factions at level 120.
The human nation of Kul Tiras will be the primary location for Alliance characters in the expansion. It is divided into three zones: Tiragarde Sound (which houses the Alliance capital of Boralus), Drustvar, and Stormsong Valley.
The troll empire of Zandalar will be the primary location for Horde characters in the expansion. Like Kul Tiras, it is also divided into three zones: Zuldazar (which houses the Horde capital of Dazar’alor), Nazmir, and Vol’dun.
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